This game also includes an in-game console available through the options in the main menu, and can be opened by pressing ~. ~ - Open up Developer Console (Can be Enabled Through the Settings) Portal: Still Alive, being largely based off of the MapPack and thus the Flash Version, includes all of the features introduced in those titles. Here is a list of the mechanics that weren't used in the original Portal but made it to Portal 2 from the flash version. The game uses most of the mechanics that are used in the original Portal, but it also uses some scrapped and totally new mechanics as well. Most of these tasks do not require precise timing, except for a few tasks featuring the High Energy Pellet (known as Combine Balls in the Half-Life Universe) or the dangerous "Electricity Field", that lights up for four seconds at a time and then pauses for three seconds. ![]() The first encounter with a dangerous mechanic happens in Task: 11, with a modified "Crusher" used in the trailer for Portal. The first task where the player can be killed in is Task: 10, where a ledge the player needs to Portal over is introduced. The text on top of the screen suggests that the subject might not be familiar with the facility, but explains that they need to exit the rooms. It is time to begin your test." after which the first "task" (which is what the game familiarizes the test chambers as) starts with the use of the ASHPD or Portal Gun. The game starts with the words " Good morning subject 15837. Unless the user has an old version of Flash installed into the computer and then download the files and play it offline. Unfortunately, since the Flash plugin has been deprecated and disabled across browsers at December 2020, this game is now unplayable. This can most commonly be found in the Portal: Prelude mod, which uses the Electricity Field and a few of the levels used in the flash version. Some of the levels and mechanics used in this mod have also been "borrowed" over into a few other Map-Packs, or "Mods". Playstation owners found that they could not link their game console and their. Some of the levels are included in the XBOX Live Arcade version of Portal, Portal: Still Alive. This game has also been recreated into the Portal Software Development Kit (Source SDK) and released as a Map-Pack. ![]() It features the same environment and testing elements as Portal does, while even introducing some new features of its own. Portal: The Flash Version is a two dimensional game made with Adobe Flash based on Valve's Portal. Flash Player 8 and up, or any third party Flash player that supports Flash Player 8+ (e.g.
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